Friday, October 31, 2025

Cyenannore: Chapter 9 - Miner Complicaton

(Read the previous chapter here.)

System: Tunnels & Trolls 
Tools: d30 Sandbox Companion;  UNELitRPG Reads encounter tablesFantasy Name GeneratorsRPGSolo.com  

(The above contains Affiliate Links.)

[Scene 1]

“Take That You F--”

“Whoa!  It’s me!”  Kristopher shuffled back out of his bedroll as fast as he could, one hand helping him scoot across the ground, the other held up, fingers spread, to ward off the magical blast about to be sent his way.

His attacker, Sylralei, sat feet away with hands outstretched, fingers pointed in his direction.  Her bedding lay disheveled around her waist.  Her startled expression twisted to recognition once she realized who it was she was attacking. The wizardess dropped her hands a breath before finishing the spell.

“What . . . ?” She asked, desperately trying to shake herself awake. “What’s going on?”

“You just woke up,” Kris explained.  “You asked me to sleep here, remember?  I must have rolled against you, and you were startled.”

The previous night, Syl, feeling especially vulnerable after sharing with Kris the experience that drove her from her home, asked him to sleep near her. Kris complied and, after only a few minutes, heard her deep breathing, indicating she was fast asleep.  He considered her lucky, as it often took him some time to wind down from the day and drift off himself. That night, it was especially tough, as Sylralei’s story kept running through his head.  The woman who had rescued him from the chains of Frogbeard the Pirate was strong and confident.  It surprised him to hear how she felt compelled to prove herself at Cyennanore, and to mere students, at that. 

Kris was futher surprised when he suddenly heard the elf begin to speak.

“Peass, I’ll do anythuh,” she slurred.  “I’ll do yer shores . . . yer cleanin’. Jus lemme play . . . hide . . . sheek.”
Syl was talking in her sleep.  Kris smiled, amused at first, until he began to listen to the words.  It sounded like she was reliving her childhood.  Even at that age, it sounded like she had to bargain with the other kids for friendship.  <What did Syl dream about? Truce/The mundane>

“I’ll hide,  peash!  I can?  I can! Thang oo, thang oo soo mush.”

“Don’t worry,” Kris whispered.  “You’ve loved here.”  With those words, he shifted in his bedroll and fell asleep . . .

Until he was rudely awakened by strong arms pushing him away and a scared, frantic elf trying to fry him a death spell. 

“What’s wrong!” Dalen shouted as he and Nen ran up, weapons drawn.  “Are we being attacked?”

“It’s okay,” Kris said.  “Syl just got startled.”

Syl flushed as her eyes flashed from Kris to Dalen to Nen.  She blinked, then tried to regain her composure. 

“I’m fine.  I just . . . never mind.  Everyone get ready.  We can make it to Habrycg by evening if we move out in the next twenty minutes.”

Having given her command, Syl stood and began packing up her bedroll.  When no one else moved, she turned back with an order.  “Now!”

[Scene 2]

<Based on a 50/50 oracle roll, I determined that the party will reach Habrycg today, provided nothing unusual stops their progress.  Using my d30 Companion travel rules, I determined that the group would have an encounter and come across a settlement.>

It was barely thirty minutes after the party broke camp when they came across an outpost. Just off the road stood what looked like a small, wooden fort. The walls were made out of  log posts with a double-wide gate opened to the road.  Rising above the walls was a wooden sentry tower, a lone guard standing watch.  Inside the gates, the party could see several covered areas along the walls, a few sheds, and several tents. 

An outpost in the woods that resembles a small fort with woodpost walls and a watchtower.
They Came Across An Outpost

The yard within was occupied by roughly a score of individuals.  A handful of them wore leather armor and weapons, most likely guards, but the remaining twelve or thirteen were dressed more appropriately for hunting or labor. On group sat around a fire, watching a small animal being cooked over the flame, but most stood out of the morning sun in the covered areas. The guards appeared to be exclusively human, but the rest were a mix of humans, dwarves, and an elf or two.

“I wish we knew about this last night,” Kris said.  “We could have slept here instead of in the wild.”

Several horses were tethered outside the wall, so the group left their animals there before entering the outpost.  As soon as they walked in, they were greeted by one of the armed <even=F> women.

“Good morning. You hunters? Miners? Or just traveling through?”  The question was a friendly inquiry, just someone doing their duty.

“Just travelers, and we don’t plan on staying long.  I’m Sylralei, and these are my escort.” Syl introduced the others, and the guard smiled and nodded to each one.

“You asked if we were hunting or mining,” Syl said.  “I this some kind of camp?”

“Outpost, really,” the guard explained.  “Habrycg is situated between the forest to the west and hills and mountains to the east.  It attracts a lot of outsiders interested in both hunting and mining.  While it was good for the town at first. But as the place grew more popular and more passers-through came, well, let’s just say they weren’t always the nicest or cleanest bunch.  The Habrycgians preferred they were out of the town proper, but not so far away that they couldn’t still profit off the visitors as they came and went.  So, about ten years ago, they built this outpost.  The miners and hunters stay here when they're not out in the woods or prospecting in the mountains.  And if they need supplies, Habrycg is just less than a day’s travel from here. I’m Jia, by the way.  If you need anything while you are here, just let me know.”

Sly thanked Jia and then proceeded to tell her about the blocked road back they way they came and the giants along the bypass.  The guard thanked her for the information, agreeing to send a patrol out shortly to assess the situation.

Kristopher and Nen went to fill the water skins and see if they could purchase a little food from the group around the fire, just in case they had to spend one more night outside before entering the city.

Meanwhile, Dalen, aught the eye of a group of dwarves sitting under one of the overhangs.  Two were <even>  male with scraggly beards and dirty clothes.  Every now and then, they would cast a quick look over at the party. The third, an equally hardened female dwarf, appeared to be watching him closely.  Curious, and always looking for a good story, Dalen walked over to them.

“Greetings from the Peaks,” he said in a typical dwarven greeting.  “I’m Dalen.  Can’t say I expected to meet a bunch of us on the road.”

The female dwarf stood as he approached, offered him a wide smile and extended hand. “Well Met from the Peaks,” she said with the expected response before introducing herself.  “Gilvri. I must say I was equally surprised.”

“How so?”

“The group you came in with.”  Gilvri motioned to where Syl and Jia were speaking. “A dwarf travelling with an elf, human, and halfling.  That’s not something you see that often.”

Dalen gave out a chuckle.  “I guess you’re right.  It is a bit unusual.  We’re friends, but ours is a working relationship first.”

“How so?” Gilvri asked, genuinely curious.

“Eh, let’s just say do a lot of odd jobs.  Right now, we’re escorting the lady to Cyenannore.”

“Oh!  The wizard university.  Your client wants to be a mage?”

“Oh, Syl’s not our client. She one of us. Our leader, in fact. And she doesn’t want to be a mage . . . I mean she already is . . . it’s complicated.”  Dalen stumbled over how much to say.  He wanted to be friendly to the other dwarves, but was concerned about saying too much.  Kage Gordain tended to guard their true purpose on any mission.

“That must be why you are well armed,” Gilvri commented, eyeing Dalen’s axe. “Protection.”

“It can get rough out there,” Dalen admitted.

Gilvri opened her mouth to speak, but one of her companions broke in.

“Perhaps they can help . . .” he said before Gilvri could shush him.

“Never mind him,” she told Dalen as he looked at them curiously.

“You’re miners, I reckon.”

Gilvri gave him another big grin.  “How’d you guess?”

Dalen chuckled.  He suspected it was a rhetorical question, but answered anyway.  “You’re dwarves.  Can’t say I’ve heard of any self-respecting dwarf making his living as a hunter.”

Gilvri gave a hearty laugh back.  “That’s true!  That’s true!  Come sit with us and have a drink.  Brom stashed a small keg of dwarven brew.  I’m sure we can share a cup with fellow kin.” 

She waved at the dwarf who had yet to speak to pour a cup.  He returned her command with a dirty look, obviously less than willing to share their beer.  He quickly relented when Gilvri cast an equally dirty look back at him.

Dalen checked on his companions before taking a seat at the crude wooden table.  “I guess one small drink couldn’t hurt.” 

Gilvri grabbed the cup from Brom and placed it in front of Dalen.  He took a sip.  “Not bad.  A bit warm, but that’s to be expected.”

Dalen sensed that Gilvri was deep in thought.  She kept looking from the dwarf who said something about “helping them,” to him, and then back.

“Somthin’s on your mind.” Dalen said.  “I can tell.”

“Magmus might be right.  Maybe you can help us.”

Dalen assumed Magmus was the third dwarf.  “Help you with what?”

“We three are miners.  You know that.  But we’re not just mining anything.  A couple of day’s journey from here, just at the foot of the mountains, we found cave that clearly was an old mine, the ore already been extracted.  But that didn’t deter us.  There’s always some ore or gems left behind, especially if you go far enough into the mountain. Turn’s out we were right.  Beyond the last diggin’, about half a mile or so, we found a strain of aughet.  Blood Gold.”

Dalen looked at Gilvri with amazement and unbelief.  “That can’t be.  No one’s mined aughet south of Eyosal.  It’s so rare, you’d have to be a King or a thief to own it.”

“It’s true. Here. Look.”  She glanced around cautiously before opening a small leather pouch to give Dalen a look inside.  It was hard to be sure, but inside was what certainly looked like a tiny chunk of reddish ore. 

“I’ll be a beardless chieftain!”

Gilvri closed the pouch. “There’s enough aughet in that cave to set us up for life.  There’s only one problem.”

“The critters,” Magmus said before Gilvri could finish.

“Magmus is right.  We started chippin’ away at the rock, and it wasn’t long before the bugs came.  Giant centipedes, nearly the size of us.  We ran and waited for them to leave.  We tried again and they came back.  It was impossible for us to get any more than a chunk or two, like the one I just showed you.”

“Don’t forget the slugs,” Brom added.

“Oh yeah,” Gilvri continued.  “Big, ole cave slugs.  They were all over as well.  They were slow, but could be just as dangerous if we weren’t careful.  We gave up and left, hoping we’d have better luck when the weather cooled down.  I know, they are far underground, so what would the weather have to do with it, but frankly, we didn’t know.  So we came back a little over a week ago to try again.”

“And?” Dalen asked expectedly.

“We’re sittin’ here, ain’t we?” the female dwarf answered.  “No luck. They’re still there.  And that’s where I’m wondering if you and your friends can help?”

“How so?” 

“You said you do odd jobs.  We’re not fighters, but I suspect you and your friends are.  Perhaps I could interest you in coming up to the mine and helping us out.  Clear out the bugs, or at least keep watch, so when they come you could keep them away? If you do, we’d gladly give you a share of the haul.”

“Sounds intriguing,” Dalen agreed. “But I’ve already told you, we’re escorting Syl.  She’s not interested in any delays.”

“Even for this?  We’re talking a lot of money!”

“It is, but that’s not her main interest right now.  Maybe after this job, on our way back . . . if you could wait that long.”

<The LitRPG Reads encounter roll for this move indicated the party will meet someone who offers the group insights.  I randomly determined that someone would be a female dwarf, but more on that later.  An additional roll to determine whether or not each character believed the dwarf would be made at an L2 INT SR.  A success would mean they were suspicious.  For the purposed of this narrative, Dalen failed the roll and believed.  Syl was skeptical.  Why?  Truce/Wishes>

Sylralei approach the table as the group of dwarves were talking.

“Dalen, we’re ready to go.”

“Just a moment. I’m setting up a job. Oh no, not now!” he quickly added when he saw Syl’s look of disapproval.  “On our way back.  Gilvri and her partners are miners.  They discovered a rare strain of ore in the mountains, about a day’s hike from here.  They need help clearing out some disrupting critters.  Seems easy enough.”

“Lot of miner need help,” Sly said. “What’s so special about this mine that makes it worth it us . . . you?”  She corrected, remembering that she wasn’t planning on returning.

Dalen leaned in close to the elf so no one would overhear.  “It’s aughet.  An apparently large amount, too.  Just a few nuggets could bring in more than an average year’s worth of missions.”

Syl threw her head back and laughed, an act out of character for the wizardess.  She had heard this story enough times to know the smell of a rodent.  I know where there is more treasure than you could ever wish for.  Team up with me and I’ll cut you in for a share, they would promise, all the time crossing their fingers behind their backs.

“I’m surprised at you, Dalen.  You, of anyone, should know that aughet doesn’t exist this far south.”

“I agree,” said Dalen. “But it’s true. Show ‘er, Gilvri.”

The female miner didn’t appear to appreciate the fact that Dalen was just telling her secret, but reluctantly opened her pouch anyway for Syl to see.  Syl peered in and squinted to get a better look.  Then, without warning, she thrust her hand into the pouch and pulled out the small bit of rock for a closer look.

“Hey!” Gilvri protested, but Syl ignored her as she examined some reside on her fingers.  Picking up the cup that contained the last swallow of Dalen’s beer, she dumped it over the ore.  Most of its redness washed away and what was left had a brownish hue.

“This is just a hunk of copper dipped in red dye.” She tossed the rock away.  Gilvri stated for it, but stopped, realizing the gig was up.

“C’mon, Dalen.  Let’s go.  I want to reach Habrycg before nightfall.”

Syl strode to the gate. Dalen mouthing sorry to Gilvri before following after her, though he really didn’t know what he was sorry about. 

<The full description of the encounter roll was that the group would meet a Con artist offering dubious insights, yet a discerning eye might filter the falsehoods from valuable truth.  I didn’t really care if there was any bit of truth to the dwarf’s tale, just that the group was being conned.  Nen also failed his INT check, but I thought the fact that miners were dwarves would have a greater impact on Dalen, a fellow dwarf. 

Nen’s first L2 Hidey Hole check happens sometime during all this, but other than noting it was a fail, there is nothing else to add to the narrative.>

[Scene 3]

<Move 12: No features or settlements, but I do roll an encounter.  An ambush!>

Gilvri was furious.  It was enough that the uppity, self-righteous elf disrupted her progress with that gullible dwarf, but then she decided to talk with that guard on the way out, prompting her to  systematically expell Brom, Magmus, and herself from the outpost, warning them not to return. If the elf wants to protect her own interests, that’s her prerogative.  But to take away another’s livelihood?  That’s unforgivable!

A female dwarf with medium length red hair holding a warhammer at her side.  She wears and angry look on her face.
Gilvri Was Furious

For years, the three of them have traveled from miner camp to miner camp, luring unsuspecting travelers, hunters, or even other miners, to “help” them.  On the way to the fictitious mine, Gilvri and her partners would jump the unexpecting individuals, murder them, and take their belongings.  The outpost near Habrycg was one of their most profitable locations.  Now that was a thing of the past and the elf and her party would have to pay. Gilvri would make sure to get something for the trouble they’d caused.

Shortly after leaving the camp, the murderous dwarves spotted the party up ahead.  Gilvri was pretty sure they could be seen, but, if they remained far enough behind, they should not be recognized.  Occasionally, Brom would take a swig from the small keg of beer before Gilvri scolded him to put it away.  Obediently, he would do as she said.  However, whenever he had a chance he would take another swig.

<When rolling up the stats and weapons for the group of dwarves, I asked the oracle if any of the thugs has a missile weapon.  One did, but the roll also resulted in a random event: Overindulge/Possessions with a focus on NPC Action.  What made sense would be that the dwarf with the bow would be drinking their supply of beer.  Missile attacks would be increased by 1 LVL SR (making it harder to hit), and melee attacks would need a successful L2 DEX SR or have the damage reduced by half.>

[Scene 4]

“You see that?” Sylralei asked when the party stopped by a small brook to allow their horses a moment to drink.

Dalen looked back and saw the riders way behind them leave the road and dismount.  “That looks like the dwarves from the outpost.”

“Of course they are.”

<Since they were so far behind, the dwarves only needed a L1 LCK SR to sneak up, based on their lowest LCK of 10.  1, 2 = auto fail.  Who spots them first? roll: Syl>

Syl “ignored” the group as they edged closer, supposedly concealed the the bushes that lined the road.  When they reached earshot, she called out.

“You might as well come out.  We know you are there.”

Gilvri and Magmus came out from behind the bushes, each holding a small shield in one hand and a warhammer in the other.

“All of you,” Syl calls.  “Yeah, I talking to you behind the bush.”

Magmus, hiding behind the bush and aiming an arrow at the group, looks over the Gilvri for instructions.

“Fire,” Gilvri hisses as she and Magmus charge the group.

<Brom fires.  The distance is over 30’, so the DEX SR is L3 + 1L for being inebriated.  Target score 35.  He rolls 6, 3 +14 DEX =23.>

Brom’s shot fires wide, and the group doesn’t even hear the whizz of the arrow as it passes harmlessly by them.  Syl retaliated by casting Take That You Fiend at the bush hiding the bowman.  Leaves fly everywhere and dwarf leaps out, having aslo been hit by the spell.

<TTYR typically isn’t stopped by armor, but does require line of sight.  Since the line of sight was obscured by the bush, I gave it the normal blocking power of Knight Shield, or 5 points.  Brom is down to 4 CON.>

[Round 1]

<2 Dwarves: 10d + 20 adds = 54 (2 sixes)    Party: 12d + 46 adds = 84 (2 sixes) >

Gilvri and Magmus reached the party, who had pulled out their weapons and met them head on.  The battle is barely worth the time it took the dwarves to run from the bushes.  Magmus is cut down after barely knicking Kris, and Gilvri limps back after taking a hard blow from Dalen’s axe.  A bit wiser from the blow, she turns to run.  Brom, only halfway to the battle, sees his leader retreat and turns as well.  <Both dwarves failed morale checks of 6 (8-2 for weakened and overpowered>

“My Wish, Your Command!”  Sylralei speaks the words of the controlling spell, her focus on Gilvri’s.  The female dwarf stopped, turned, and waited patiently for her orders.  <Syl obviously wins the roll, 5 to 1>  “I order you to chase your friend down.  When you catch him, give him a good thrashing. Don’t stop till he can barely walk.  Then return to the outpost, turn yourselves in, and tell them everything you’ve done.” 

Gilvri waited a moment to be sure Sylralei was done before turning and sprinting back to her horse to chase after Brom, who, by now, was hundreds of feet down the road.

The party searched Magmus, who lay dead in the road.  They found a little over 100 gold pieces in his pouch and divided it among themselves. Dalen decided to keep his warhammer.  Finally, they rolled the body off the road and continued on their way.

<I rounded up the AP to an even 100 and divided it equally among the party.>

[Scene 5]

<Nothing significant happened during moves 13 and 14.  No settlements.  No features of any note to the story.  There were a couple of encounters, both benign, which I will breeze past in the narrative.>

As the party travelled closer to the town, they began to see intermittent signs of civilization, which basically were the occasional homestead.  Tucked back off the road, every so often the group spot a small house or modest building, homes to those few people who wanted to be near the city but not within.  Some had gardens.  Others a small stable with livestock.  Erected next to a path leading off the main road was a wooden sign that read “Traps,” apparently someone trying to sell to the hunters who passed by on the way to the outpost. Some of the more interesting sights were a couple of elderly gentlemen sitting on a log, waving at anyone who passed by, and a group of young “adventurers” fighting a dragon only they could see with stick swords and made up spells. 

Much of this was lost on Nen, who was focused on his studies.  He rode next to Syl, hoping for even more advice.

“You’ll get it,” she said after Nen let out a deep sigh of frustration.  <He failed is 2nd L2 INT SR with a 20> “Though I can’t understand why she would choose to teach you Hidey Hole before teaching you something more useful, like Poor Baby.”

“She had her reasons,” Nen said, remembering the leprechaun’s kind gesture.

“Perhaps, but I have been thinking.  With me leaving, the group does need another healer. And since you are our only other wizard, I guess that leaves it to you.”

Nen looked at Syl curiously.  The elf was right, he didn’t know any healing spells. “What are you suggesting?”

“I’m suggesting you start learning, Poor Baby!

As Fiddlestix had done with Hidey Hole, Syl instructed Nen on the mental process and vocal inflections needed to cast the healing spell.  The halfling listened intently, but when it was his turn to try, spit stuck in his throat and all he could do was cough. <Poor Baby is a level 2 spell, so with +2 (1 per my house rules, 1 level difference between Nen and the spell, see note at the end of the chapter) that means Nen will need to make a L4 INT SR to learn.  1, 3 auto fail.

Now that he is learning two spells, even with help, Nen only gets one attempt at each per day.>

While Nen continues to practice his own spells, he notices Syl thinking intensely and whispering words which sound very familiar to the Hidey Hole spell. “What are you doing?” he asks.

“Practicing Hidey Hole?” she replied.  “I told you I don’t already know it.”

Nen was confused.  “But we’ve been on the road.  Where’d you learn it?”

Syl smiles, amused at the halfling’s naivety.  “From you, of course.  I’ve been working with you these last couple of days. It’s only to be expected that I should be able to pick up the essence and figure it out myself.  Especially growing up in the University of Magic.  Think of it as you teaching me to cast a spell.”

Nen smiled back, feeling a sense of pride.

<Yeah, but how did she do?  For all the reasons mentioned above, I felt it was only natural Syl would be able to interpolate the spell from working with Nen.  I was originally going to increase her necessary SR level by 1 to account for the fact that she wasn’t exposed to the actual teaching of the spell.  However, since she’s been working with Nen a couple of days and she has a rich magic upbringing, I decided to forgo that penalty and just make it a normal practice sequence.  So, she needs to make a L3 INT SR .  Target: 30  Roll: 5,3 + 16 INT = 24  Fail -  Has 4 more attempts at SR3>

[Scene 6]

<The party will finally make it to Habrycg on move 15.  No features.  No need to roll on settlement as they are already approaching the town.  Encounter gives hostile, which I interpret as they meet the city guards (6).  A roll on my reaction table determines how they greet the party.  Roll: Attack, No Quarter.  So, they're not very friendly, but this seems extreme for city guards without benign provoked, so I’ll adjust it as revealed in the following narrative.>

Tired and weary, the four finally turned a corner to see the well-maintained wooden walls of the city of Habrycg.  What they could see, at least.  The sun had gone down behind the trees nearly an hour ago, and the last glow of its light had faded to blackness.  The gates were already closed.  All was dark except for the areas that were aglow by firelight, whether it came from a lantern, torch in a sconce, or small campfire outside the wall.

From the direction of a small campfire near the gate rode a group of six soldiers to meet them. Not an entire troop by any means, but certainly more than would be expected for a routine city guard.

“Halt,” the leader called out.  “What business do you have in Habrycg this time of night?”

Dalen urged his horse forward to address the captain.  A quick scan confirmed that at least five of them wore what appeared to be official crests on their surcotes.  The sixth looked less like a guard and more like a civilian dressed in robes.  The dwarf supposed this person was a wizard, assigned to the wall in case there was any need of magic to deal with people trying to enter the city.

“Good evening. My friends and I have been travelling long today, and we simply want lodging for the night. Perhaps stay a couple of days to rest before moving on.” <L3 CHR SR to convince guards to let them in:  6, 4 + 9 CHR = 19. Fail

Checked UNE for guard’s response:  Inquisitive - Interest - PCs Contacts>

“Gates are closed for the night,” the guard explained.  “No one passes unless the have documentation, offering good reason.”

Dalen looked curiously at the solidiers.  “Is something going on?  Trouble or such?  Six guards seem much, especially for travelers like us just looking for a place to rest.”

“So you say,” said one of the <odd> female guards.

“What she means,” the leader interrupted, “Is that we have strict orders from the town council to ensure that everyone coming and going are who they say they are. And that’s much more difficult at night, so the rule is simply not to let anyone in.”  <Why? Control/The Mundane>

“Again,” Dalen said.  “Sounds like you are expecting trouble.”

“The council just want to be safe,” the leader said.

“You could be thieves!” The female guard added, flaunting an air of superiority.  “Or spies from another kingdom. Escaped criminals.  You think we just let anybody in?”

Tired of the woman’s rantings, Syl approached to try and reason with the guards.  As she did, some of the guards, as well as the wizard, stiffened in readiness.

“Enough of this!” she said. “We have no plans to over run your city.” Syl cast the female guard a reprimanding look. “We not some team of assassins come to murder your king.”

“We don’t have a ki--”

“I get it!” Syl cut off the female guard.  “It’s your first week on the job, and you want to make a good impression.  Now, just stop talking.”  The guard shrunk back, chastened, as though Sylralei was a bit too close to the truth.  Turning back to the lead guard, the elf continued. “We’re tired.  We’re hungry. We want to get cleaned up.  Just let us in.”

<Syl’s attempt L3 CHR SR:  4, 2 + 20 = 25.  Fail, but with a L2, I’ll say the guards will accept a bribe.>

The guard reassessed Syl, looking her up and down.  He admired her boldness in challenging his colleague, but also felt the group’s desperation.  Putting on a disarming smile, he proposed another option.

“I’m sorry if I might have given you the wrong impression.  When I said we needed documentation giving us good reason to allow you entry, I didn’t mean to imply it must be an official, sealed proclamation written by a duke or chancellor.  Anything solid would do.  Even something of your own.”

The guard and Syl exchanged a look of understanding.

“How much ‘documentation’ would you need?”

“Why don’t you show me, and I’ll determine if it’s acceptable.”

<Do they take the bribe? <50/50> S: No  K: No  D: Yes  N: No>

Syl led the group a few feet away and whispered, “They're asking for a bribe. I don’t believe there is any threat of danger.  I think they just like pushing their weight around.”

“But if it gets us inside,” Dalen pleads.

“Let’s not be so quick to give in,” Kris counters, as both Syl and Nen nod.  “We can spend one more night out here.  I agree, I was hoping for something more comfortable, but I know these types.  They’ll take the money now, but give us no lenience in the future, and gladly take more if they can.  Hopefully, in the morning, with daylight and different guards, we will have better luck.”

The four searched each other for their unspoken decision.  Eventually, Syl just motioned toward a space away from the gates and turned to leave.

“Thanks,” Kris said to the guards.  “We’ve grown accustomed to sleeping on the ground.”  He turned to follow the rest of the group.
_______________________

<Tev’s Note:  Whew!  These last three chapters (and long chapters they were) were the result of a “single play session”.  While in reality, a game session may extend over several of my real time opportunities to play, I try to end a session  (based on notes) at roughly the length of one chapter of narrative.  Obviously, my estimation was way off this time.  (To be fair, I did add big sections of narrative that either didn’t exist in my actual play, or were extrapolated from a few dice rolls and a quick descriptive note.

But that’s not really what I want to mention here.  I want to talk about my solo house rules regarding learning spells.  My original formula determined the necessary SR as spell level+1+difference between player and spell levels.  But as I thought about it more, this doesn’t really make sense.  In this scenario, a theoretic 10th level wizard attempting to learn a 2nd level spell would start the equation with a 10th level SR.  Sure, the roll would be reduced when you subtract the player/spell levels, but a more experienced wizard should learn lower level spells much easier.  More realistically, I felt basing the starting SR off the level of the spell made much more sense.  Using my example above, this would change the original INT SR from L3 (which isn’t bad, but seemingly a bit high for a wizard trying to learn a spell 8 levels below their experience) to a -5 SR.  Basically, unless they roll a critical fail, they learn the spell, which makes sense, at least to me.

In this game, Nen benefited in that his SR for the Hidey Hole Spell would have increased by 1 if I used this new system.  Poor Baby was determined using this new system and  Syl’s would remain the same, as both her and the spell’s level are the same.>

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Prov. 14:12

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Image Sources:  

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Gilvri (Dungeon Daddies Wiki)

Tuesday, October 14, 2025

This Virgin Land Of Ours

 As Sylralei and her party near the town of Habrycg on their way to Cyenannore, I decided to try to do something a bit different. There are a variety of games known as mapping games, where the player, following prompts, builds a map and creates a story for the people who live in the world they created.  Many gamers then use these maps and worlds as the basis for their regular tabletop campaign.  I decided that was how I was going to prepare for my character's time in Habrycg.

Recently, my daughter and I played the game This Virgin Land of Ours, which is the game I chose for this experiment.  To be fair, the world that was created is only intended to be a guideline, an idea factory of things to pull from for my party's time in the town.  How much or how little will actually make it into the story, I have no idea.  That remains to be seen.  But if you want a sneak peek, or are just interested in how such a game is played, you can watch her and my playthrough below.

Thursday, August 28, 2025

Cyenannore: Chapter 8 - Elves Found, Elf Lost

(Read the previous chapter here.)

System: Tunnels & Trolls 

Tools: d30 Sandbox Companion;  UNELitRPG Reads encounter tablesFantasy Name Generators ; RPGSolo.com
(The above contains Affiliate Links.)

[Scene 1]

Roshia floated lazily on the calm water.  The elf lay on her back, arms out, and long, blonde hair spreading out in all directions.  While the tree cover above blocked much of the sun’s rays, she could still feel some of its warmth, even in this fall season.  Roshia’s life in Alaserin may have been full of school, business, trade, politics, and all manner of things she believed existed primarily to sap joy from a young elf’s life, but these monthly trips to the pond allowed her to forget everything and just relax. Peace.

“Wyvern Attack!”

Roshia opened her eyes just in time to see a small figure leap from a thick branch overhead and tuck their body into a ball.  The attacker hit the water a mere foot away, spraying her with water and forcing her to flail frantically to stay above the surface.

“Tailha! You cur!” Roshia screamed, water spewing from her mouth. “Are you trying to drown me?!”

“Take it easy, sis,” Taiha laughed.  “I wasn’t even close.”

“Not even close!  I felt you brush past my arm!”

“Lighten up.  Have fun.  All you ever want to do is float and listen to the birds.”

“That’s why I come here.  To relax and not think about life.”

“Maybe I should start coming with Kendel instead. I sure he’ll be a lot more exciting.”

“Oh no, you don’t,” the older sister warned.  “You only come to the pond when I’m with you.”

“You’re such a stick in the mud, Roshia.  What could happen that I couldn’t handle?”

“I don’t know.  Maybe this.”

Tailha spun in water, following Roshia’s gaze.  Near the edge of the pond, having just emerged from the woods, were four diverse and dirty riders on horseback.

The heads of two young women, one blonde, one readhead, poking out above a pond surface.
Tailha Follows Roshia's Gaze
[Scene 2]

<This Chapter starts with move 9 of the party’s travels.  Using my travel procedure with d30 Sandbox Companion, I did not come across a settlement, but I did roll a unique feature (Pond) and an encounter.
RGP Solo: Is there anything significant about the Pond? (Unlikely) Yes, and . . .  What’s significant about the pond? Helpfully/Lavish.  I had an idea for the “and” which might also qualify as an encounter, but I rolled on the LitRPG tables just to see what they said.  I rolled an encounter that involved elves, which aligned with what I was already contemplating for the pond, so I considered that a sign, ignored everything about the encounter other than the fact it involved elves, and used my original idea.

What kind of elves do the party encounter? d4= 1: Young Couple  2: Siblings  3: Friends  4: Lone elf  Roll: Siblings  (Further rolls resulted in two sisters)>

It was nearing time for another rest when the party heard the sound of splashing nearby. Splashing implied water, so they decided to follow the sound into the trees and hope that whoever or whatever they came upon was friendly.  After a short distance, the trees opened up to a medium-sized pond, and the group easily spotted the source of the noise they heard. 

Near the far shore of the pond, two female elves bobbed in the water.  One had long, blond hair that reached to the water’s surface and spread out around her.  The other’s red hair was cropped and short, revealing her pointed ears.  A moment ago, the two seemed to be arguing, but stopped once they were spotted.

“Hello.” Dalen called out, waving his hand.  “We’re traveling on the road.  Do you mind if we let our horses drink from your pond?”

Tailha, excited for the newcomers, started to swim toward them, but Roshia reached out and grabbed her ankle. 

“Where are you going?” the older sister asked.  “You don’t know who they are.”

“That’s what I want to find out,” Tailha said.  “They’re just travelers. They're not dangerous.”  With that, she pulled her foot away, splashed water in her sister’s face, and continued swimming toward the group on horseback.

“Tailha!” Roshia called in frustration and followed after.

“Greetings,” Tailha called out as she got close to the party.  “Help yourselves.  It’s not our pond.”

“Thank you,” Dalen replied and climbed off his horse.

“I’m Tailha.  And this is my sister, Roshia.” She gestured back at Roshia who was just catching up.

“I’m Dalen.  And these are Sylralei, Kristopher, and Nen.”

The rest had dismounted by now and were leading their animals to the water’s edge.  Kris looked around and saw nothing other than a pile of belongings on the far shore, which he assumed were the sisters’. They had swum close enough, however, that he could see that under the water they were wearing some kind of basic undergarments.

“Do you live around here?” he asked.  “We haven’t seen any settlements.”

“We’re from Alaserin, about a half day’s walk from here,” Tailha answered, inviting a warning shove in the shoulder from her sister.  “Stop it!” Tailha said, splashing again, hoping to drive Roshia back.

“You should probably mind your sister a bit more,” Syl said, seeing the tension between the two.  “But then again, I'm assuming she's okay with the two of you being here all alone. That can’t be safe.”

<Why aren’t the girls scared to be alone? Refuse/fears>

“What? You don’t think we can take care of ourselves?” Roshia said defiantly.  “All the men of our village talk about how it’s their duty to keep everyone safe.  The women don't need to fear while they’re around.  Even our mother worries endlessly about us.  But I refuse to be afraid!  We’re just as capable as the boys.”

“Our dad commends us for being determined and brave,” Tailha adds.  “Besides, we’ve been coming here for years and nothing's happened so far.”

Nen looked up from drinking from the pond himself.  “Maybe, but surely there’s a place to swim closer to home.  Your village must have a river or watering hole nearby.”

“Yes,” Tailha admitted, “But this place is special!”  Roshia hit her in the shoulder again and Tailha again brushed her off.

“Special?” Dalen asked.

Roshia sighed and jumped ahead of the story before her sister blurted any more than she should.  “Legend has it this pond is magical.  Anyone who bathes in it will retain their youth and appearance. <Helpfully/Lavish roll above>  Ancient queens would bathe here to preserve their beauty.  Heroic knights would swim to stay young and handsome.  But that's just what they say. Who knows if that’s true?”

“Of course it’s true!” Tailha interrupted.  “Look at me!” She throws her head back and runs her hand over her short red hair like a princess displaying herself for all to see.  Roshia responds by giving her another shove.

“Who knows if it’s true,” she continued. “But it couldn’t hurt.”

Roshia was beginning to feel more comfortable with the party, as they had been nothing but friendly up to this point. Seeing their state of dishevelment, she decided to extend a rare show of compassion.

“You guys are dirty and look like you haven’t bathed in days.  Why don’t you come in and clean off? And if the water keeps you beautiful . . . “  She lets her offer trail off as she smiles at Syl, who struck her as another brave, female elf.

Tailha brimmed with excitement at the thought of more playmates.  “Oh yes!  Come join us!”

Kris cast a glance at Dalen.  “We are a bit dirty.”

“Smelly, too,” Nen chimes in.

“Whaddya say, Syl,” Kris asked, already removing his leather breastplate.

<Does Syl agree to bathe? (Unlikely) No, and . . . she leaves>

“No, we don’t have time,” Syl commanded.  However, seeing the others ignore her and continue to remove their armor and clothes, she realized arguing would be pointless.  Mounting her steed, she prepared to leave without them.

“I don’t know what surprises me more: that you’re so easily lured by a pretty face, you believe in a baseless myth, or you’re too delicate to endure a little dirt.  But whatever it is, make it quick.  I’m moving on. You can catch up when you’re done.”

<Each character who bathes gets a chance to see if the legend of the pond has any effect on them. They will need a Level 4 Saving LCK roll to add +1 to their CHArisma. (Target 35)  All fail.

Does Syl encounter anything before they catch up? (Unlikely) No.>

[Scene 3]

<Just to get it out of the way, Nen has one more check to learn his spell at Level 3.  He misses, so his saving roll level will drop to 2 starting the next day.

However, the party has one last move for the day, Move 10.  The only thing substantial that comes up in an encounter.  Per d30, it is supposed to be a hostile encounter and while I was fine with that, I wanted to roll on LitRPG for details.  As soon as I opened the webpage, I noticed an entry that looked interesting, but I rolled anyway to see what came up randomly.  Wouldn’t you know it, the roll was for the exact entry I was contemplating.  Devine!>

“Is there any way to get by?”

Sly watched from her mount as the others examined a large pile blocking the road.  As the foothills to the north closed in and the terrain turned more mountainous, small cliffs, up to ten or twenty feet high, flanked the road where the earth had been excavated to allow passage between the hills and the forest.  At a particularly narrow passage, a large tree had fallen from the top of one of the cliffs, bringing down with it a few boulders and a lot of dirt.  The rubble appeared to have occurred recently and Dalen assumed it was brought down by the previous day’s storm.

“We can probably crawl through,” the dwarf said, “But the horses won't make it.  And I wouldn’t suggest trying to lead them through the forest.”

The landslide had pushed a few trees over on the forest side of the road, as well.  Besides, the underbrush was extremely thick in this area, making it hard for anyone to pass, especially large domesticated animals.

“I think our best bet is to try that path,” Kris suggested, indicating a path, little more than a foot trail, heading off the main road and up the steep hill. “Maybe we can find a way around and meet back up with the road.”

They headed up the trail which was steep for the first hundred feet or so, but began to level off.  While there weren’t a lot of trees, the shrubs and boulders on either side of the trail were rather numerous and they had to travel single file with Dalen in the front.  Suddenly he stopped the group and motioned them back.. <Successful L2 LCK SR.>

“There is a cave up ahead,” the dwarf whispered.

Kris looked at the sky.  “It’s getting late.  Perhaps we should hole up there for the night?”

“Unfortunately, that won't be a good idea, lad,” Dalen said.  “There is a giant meandering just outside of it. There’s only one, but I wouldn’t count on them being alone.”

“We can’t get past the road back there,” Syl said.  “We have a giant in front of us and no other paths that I can see.  What do you suggest we do?”

Dalen thought for a moment before answering. “We could try to sneak by.”

“With horses?” Nen questioned.

“The cave isn’t right on the trail, and the giant seems distracted,” Dalen explained.  “If we’re slow and quiet, perhaps we won’t be noticed.”

Syl glanced around at the sparse vegetation.  There wasn’t much cover to hide behind.

“I don’t think we have a choice,” she said with resigned acceptance. “Just be ready to mount and ride.”

Everyone dismounted and led their animals along the path.  As they approached the cave they could tell that the giant was female. She foraged through the bushes, picking berries, and placing them in a sack.  Luckily for the group, the giantess had her back to them, as the low shrubs were barely enough to conceal their movements.  Even so the group was able to move without notice.

<Sneaking by with minimal cover and horses will be difficult, so characters will need to attempt a L3 LCK SR (Target 30).  Each character must succeed, for if just one fails, the entire party will be noticed.

Kris: 3,3,5,1+17=29 missed by one
Syl: 4,2+16=22 missed
Dal: 6,5+18=29 missed by one
Nen: 3,5+18=26 missed>

Having traveled past the fork in the path that led to the cave, Syl was beginning to think the group might make it, when the giantess, who had been bent over the shrubs this entire time, straightened up and stretched, rubbing her lower back with her hand.  The party stopped and stood still, doing their best not to draw the large woman’s attention. It didn’t matter.  Apparently she had picked the first bush clean and started looking around for another.  That’s when she saw the horses.

“Garhug!  Dir intudar!”

At the giantess’ cry, a second hairy and bearded giant emerged from the cave.  He saw the party and addressed them with a growl.

“Ride!” Syl yelled and climbed on her horse.  The others were already mounted before she gave the order and were on the move.  Garhug lifted a boulder this size of a chest and hurled it at the fleeing adventurers.

A giant standing on a rocky patch hefting a boulder over his head.
Garhug Lifted A Boulder

<The Giant needs an L2 DEX SR to hit.  Using T&T modifiers for a giant’s DEX, I roll up a 4. Not a very agile creature. His first target is (d4) Dalen.  Roll: 1,2 = Automatic fail>

The first throw was well over the party’s heads.  Dalen, who was well in range of the toss, had to wonder if the aggressor wasn't even aiming.

<To determine how far each character rides before the giant’s next throw, I made a SPD SR.  If the SR is between 20-24, they travel another 30’ but are still in range.  Any roll higher than that and the character is too far to be hit.  It rolled up the horses’ base SPD to be 19.

Kris: 4,3+19=26 Out of range; 
Syl: 2,3 + 19=24 Still in range;
Dalen: 4, 3 +19 = 26 out of range;
Nen: 4,2+19 = 25 Out of range>

The giant picked up a second boulder and chucked it at the rapidly retreating team.  Hearing the boulder hit the ground right behind her, Sylralei kicked her horse harder, urging it forward  <L3 DEX SR against Syl who was still in range.  5,3+4=12  Easy miss.>

Once he was sure the intruders were gone, Garhug turned back to his mate and addressed her with concern.

“Helga.  Sadgat dag?”

Helga scowled.  “Na!”  She looked toward the trail down which Syl, Kris, and the other fled and cursed.  “Mort!”  She stomped the ground with her foot and ground it into the dirt, as though she was crushing a bug.

Garhug let out a deep, hearty laugh and gave Helga a big, affectionate (at least for a giant) bear hug.

[Scene 3]

The party rode hard for several minutes until they were sure they were not being pursued. They continued at a slower pace down the trail unil it eventually met up again with the main road, presumably a couple of miles beyond the blockage they had run into earlier.  Deciding it was a good time to rest, they searched for a clearing on the forest side of the road and made camp. 

While Dalen, Nen, and Syl saw to the final preparations, Kris rode back to where the hill path exited onto the road. Rummaging around, he found a thick branch that had fallen from a tree.  He dragged it across the road and positioned it to block the path. Before he left to return to camp, Kris pulled out one of his dirks and carved a message into the bark:

Warning! Giants!

Progress map showing the party's current location.

[Scene 4]

Back at camp, Nen was finishing his meal and Dalen was stirring the contents of a small pot. Sylralei sat several feet away by herself. Kris studied the elf.  Back in Baybrook, she could capture anyone’s attention whenever she walked into a tavern. While Kris may have disapproved of her unrestricted flirtations, he knew very well that she could find a man any night she wanted.  Right now, however, a desperate brute would find a scullery maid from the worst part of the Barrens more desirable than the image Kris saw before him.

Having passed up the earlier opportunity to bathe -- the main reason for the men joining Roshia and Tailha; they had little faith in any fountain of youth -- Syl’s blonde hair was dark, dirty, and hung like twine.  Dust from the road caked her face, broken only by dried rivulets of sweat that must have formed when they fled the giants.  The deep blue and silver leather she wore was covered with patches of mud and filth.  All in all, it saddened him to see the once commanding wizardess, who battled Frogbeard’s crew to rescue him from a sure life as a pirate slave, reduced to a broken, sullied woman whose only will was to return home.

“I thought you might like some tea.”

Syl looked up from the log she sat on to see Kris holding out a tin cup.

“Dalen was eager to brew some,” Kris explained.  “He said it was an ancient Trisean concoction he picked up in his travels.  Made with Ebaco root and spices? Something like that.”

<I’ll use UNE to determine Syl’s mood, based on a “Friendly” relationship.  However, because she is grumpy, I’ll roll twice and take the worst.  Roll: 71 and 99.  Okay, maybe she’s not that grumpy. 71 = Sociable>

Sylralei’s face brightens up a bit.  This wasn’t the first time Dalen tested out new and unusual recipes on the members of the group.  She considered the cup suspiciously.  “Ebaco root?”

“That’s what he said.”

She took the cup and pulled it to her nose.  <SoloRPG C.D.: It smells Cheefully/Amusing.> Her eyes widen at the smell.  “This is unexpected! I can’t place the scent, but it reminds me of the kitchen back in Cyenannore when I was barely a teen.  The cooks were magicians!  Oh, not like conjurers, but their cooking was far above anything that could be found in a royal palace.  Or at least that’s what I wanted to believe.”

She took a sip of the brew and closed her eyes, lost in a pleasant memory.  “When Dalen experiments, it’s hit or miss. Truthfully, it’s usually ‘miss’. But he got it right this time.  I might send you back for another cup.”

Kris laughed before sitting down on the log next to her. He sat while she enjoyed her tea before asking the question that had been on his mind for most of this trip.

“What are you doing?”

“Drinking?” she said confused, taking another sip.

“No. This journey. I know you’re going home, but why?”

“I told everyone back at the Dragon’s Hoard. I’m going back to Cyenannore to teach.  I’ve learned a bit about the world, and now it’s time I share that with the younger wizards.”

“I don’t believe that for a minute,” Kris argued. “I mean, I believe you can teach, but I don’t believe that’s the reason.” <Did he speak with Kelseen before they left? (Likely) Yes> “I spoke with Kelseen before we left.”

Syl flashed him a look of betrayal.

“Of course, I did, Syl.  You were suddenly leaving the team with little good reason.  I knew Kel wasn’t going to let you just walk away, so I asked.  She said you told her you felt like you were putting everyone in danger.  That it was your fault Shemar was killed, and I was almost killed. That’s not you.  That’s the danger of what we do.  If I wanted to be safe and sound, I would have refused your offer to join the team.  Besides, I’ve seen you plan and fight.  I’ve heard the others talk about your skills and how they admire you.  They may not make great confessions about owing you their lives, but they never felt you’ve failed to do your part on any mission.”

“Enough!” Syl stopped him.  “I made my decision. If I’m as good as you say, then why stop me from helping others, just in a different way.”

Kris took a long, slow breath.  “Okay,” he gave in.  “You’re ready for a change. You’re right.  There’s no reason for me to stop you.  But I’m still having a hard time understanding.  You left Cyenannore for a reason.  Despite how you might feel now, you used to tell me teaching at the University was too confining.  You wanted to do more with your life than live in a grand building and train others to live amazing and fulfilling lives.  But I think there is something more.  Something you are keeping inside. Perhaps something you are now ready to face?”

<BOLD Waylay for Syl’s story: Fantastic Weather (natural) overcome by weak attribute.>

Syl didn’t answer but instead drank the last of her tea.  She turned to Kris with a friendly smile and held up the cup. “More?”

Kris made no move for the cup, but just looked at her, awaiting an answer.  Once she realized he wasn’t going to move, Syl let down the cup and gazed at her mud encrusted boots.

“Competition is strong at the University.  You might think that being students and learning together would form bonds of friendship and camaraderie. And it does, but rivalry is a close second.  Everyone wanted to be at the top of the class, be the best, be with the best.  If your skill didn’t live up to other’s expectation, you may very well be treated as an outcast.

“Not being a student, you would think I was immune from that, but that wasn’t the case.  In fact, it was worse.  I was the daughter of the Headmaster.  A tutor.  Quite possibly a professor in a few years.  The older students were constantly testing me, trying to get me to fail.  In reality, I wasn’t much further along in my studies than them, so they didn’t need to try very hard. If they felt they knew more than me, they would lord it over me and call me names, like Swill-Ralie, or taunt me, saying ‘Syl rarely casts anything good’.  One day it got to me, and I was ready to shut them up.  I was going to prove I was a great wizard.  I may not have had the skill, but I had the means.

“It was common knowledge that the clock tower housed an Orb of Ultra-Amplification that was attuned to several towers around the campus. Any student in the towers’ upper rooms would have their spell ability increased so they could cast the spell Invisible Walls.  Additionally, the Orb could amplify the spell’s strength. As part of each student’s curriculum, they were required to take a shift in a tower and help keep the Invisible Wall that surrounded the University active for our protection.

“What many people didn’t know about was the ground keeper’s staff.  The Master Groundskeeper had no magical skill.  He was magnificent at his skill, only he wasn’t a wizard.  He was a mere groundskeeper.  To aid him, however, he was in charge of staff that could control the weather.  Not much -- just change the temperature a few degrees or form a single rain cloud -- but it was enough to keep the gardens healthy and the lawns green.

“One day, after the Groundskeeper was done with his shift, I snuck into the maintenance cottage and borrowed the staff.  I took it to one of the attuned towers that hadn’t been used for several weeks and concealed it behind a cabinet.  Then later, after dark, I gathered some of the older students, and told them I had a new spell I wanted to show them.  It wasn’t hard to get them to follow me up to the tower.  A few were generally interested. The rest were just boys who, though they teased me, thought they may have had a chance with me if they showed me any attention.

“Once in the room, I pointed out the window at the sky and claimed I could bend the heavens to my will.  I began to gesture with my hands and chant softly.  Gradually, my voice rose until, at my crescendo, I grabbed the staff and shouted the words that brought it to life.  Boosted by the power of the Orb of Ultra-Amplification, dark clouds began to roll across the sky, thicker and angrier than the staff could produce on its own.  Lightning jumped from one to another before striking the ground with a deafening crash.  Wind blew and rain began to flood down. And it didn’t stop, but kept growing stronger. This wasn’t some summer storm.  It was more like the monsoons at sea you hear the sailors talk about, at least the sailors who are lucky enough to find land after their ships are torn apart.

A castle-like building with spires.  Above the sky is filled wth storm clouds and flashing lightning.
This Wasn't Some Summer Storm

“The students were scared and wanted me to stop, but I couldn’t.  I tried to end the spell, but nothing in my training seemed to work. I just dropped the staff, and we all ran from the building.

“The storm raged all night and most of the next day before the winds began to die down and the rains subsided.  The sun didn’t break through until the morning after that. The lower rooms were flooded. The gardens were ruined, including all the plants that were used for making potions and elixirs.  It could be a year or more before they returned to full strength.

“Needless to say, my father was furious.  He wanted someone to blame, anyone, but as far as he knew, it was a freak of nature.  There was nothing he thought he could do.  That was until he spoke with the Master Groundskeeper, who told him the staff was missing.  It didn’t take the University Guard long to find the staff the in the tower.  And as I’ve already mentioned, I had no friends among the students.  The ones that were with me were quick to point the finger.  What better way to take down the Headmaster’s precious daughter a few notches.”

Kristopher wanted to put his arm around Syl, but kept his distance.  “What did your father do?”

“He had my arms bound with dampening bracelets.  They strip a wizard of their power.  They could not be removed for a month.  Essentially, it’s prison for a wizard.  Next, he stripped me of tutoring responsibilities.  Who would trust me?  How could I teach if I couldn’t cast?  Finally, he implied I had no future as a professor.  ‘Professors must maintain the upmost integrity.  It would be preposterous to think that someone with no respect for the power of magic would be allowed to teach others.’”

“I’m sorry, Syl.”  It was all Kris knew to say.

“That’s bad, but it wasn’t the worst. The storm also destroyed my mother’s rose garden.  I remember being four or five, and she would take me to the garden and sit and watch me while I played.  Years later, after a long day of teaching, she would relax in the rose garden to get away from the day’s worries.  It was her sanctuary. After the storm, mother rightened the stone bench that had been blown over. Then, despite the garden being destroyed, she would sit there. Everyday, she continued to visit what used to be her garden.  I could see her from my room, just sitting. Sometimes crying.

“I would tell myself, I did that.  I destroyed my mother’s joy.  How could she love me, Kris?  Could I ever be her daughter after that?”

In the firelight, Kris saw the glistening rivulets run down Syl’s face.  He felt her flinch as he put his arm around her for comfort, but soon relax.

“After a month the bracelets came off, but nothing went back to the way it was. My father would barely talk to me.  I didn’t get any of my responsibilities back.  And the students were worse than ever.  At best, they teased me even more.  At worst, they ostracized me. Or perhaps that was the better of the two. Regardless, that was when I decided to leave.”

<Did either of Syl’s parents try to keep her from leaving? (Somewhat likely) No.>

“Yes, I truly wanted to experience the world beyond Cyenannore’s walls. But this made it easier.  My home was no longer home.  There was nothing there for me. No one there wanted me.  At least, that’s what I believe.  No one stopped me.  Not my father. Not even my mother. As far as I know, they don't want me to come back and this trip is for nothing.”

“Then why go back?” Kris asked.

Syl turned to face him, causing her to slip free of his arm. “I have to try, Kris.  It’s my home.”

“You have a home with us.”

“And I'm destroying that one, too.”

Sylralei and Kristopher sat on the bench in silence. On the other side of the campfire, Dalen was laughing at something Nen had just told him. Both were oblivious to the tale being told less than twenty feet away from them.

<Has Syl told anyone else this story?  (50/50) No>

“Does Dalen know this?” Kris asked. “Galen?”

“No one. Not even Shemar.”

Kris wanted to tell Sylralei that she was wrong. She wasn't destroying her home. But isn't that how this conversation started? She wouldn't listen then. She probably wouldn't listen now.

Eventually, he broke the silence. “You said you wanted more tea?”

Syl looked down at her cup.  “I think I changed my mind.  I’ve lost the taste for home.”

She breathed in. “Kris, stay with me tonight . . . as a friend.”

“Of course,” he said, gently putting his hand on hers. “As a friend.”

(Read the next chapter here.)
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1 Chronicles 20: 4-8

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